Animating Environments in Queen’s Park

19/11/2016 - 18/02/2017

Event Description

Following on from our In Situ Cinema project in Queen’s Park, Bedford in July 2016, we invited the residents of Chester and Carlisle Roads to join us and artist Maria Anastassiou in a second filmmaking project.

Through a series of film and animation workshops in November 2016 and February 2017, the young residents delved deeper into their ideas about the hidden spaces and built up world around where they live. They explored the use of cut-out collage stop-frame 2D animation techniques using both found and drawn images, combined with simple sound effects, to create colourful, vibrant worlds inspired by their two streets.

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Several short films were made including ‘The Wall’, a film exploring the wall separating Carlisle Road from Allen Park, and ‘The Bug Hotel’, another film on the building of a bug hotel on the unused green space on the corner of Chester and Carlisle Road.

To celebrate the end of the project we hosted a supper event for residents of the two roads. Over curry and pizza the artists, young film makers and their families shared ideas about a new film project for the two roads. Compered by Sara Turner, there was a special Queens Park Quiz, devised by Paul Nicholson, a house number raffle and a special green screen portrait booth and interactive activity for the families to take part in.

This project will continue in 2017 as we embark on a year-long inter-generational film project with artists Julie Myers, Maria Anastassiou and the residents of Chester and Carlisle Roads.



19/11/2016 - 18/02/2017


Queen's Park Community Centre,
52 Marlborough Road,
MK40 4LF,



Maria Anastassiou

An award-winning artist filmmaker who is interested in using old and new technology, along with archived images to make her work. Her work is also collaborative, working together with different people and different communities to make new and exciting work that opens up a conversation to explore new ideas.


Julie Myers

Julie Myers makes work in response to people and place. Her work combines traditional techniques such as photography, filmmaking and drawing together with mobile and web technologies. She looks for accessible, everyday ways that people make sense of their environment through memory, personal experience and the representation of story. These concerns have been extended though collaborations with school children, senior citizens, scientists, computer programmers, gardeners, architects, on-line participants and others.

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